Pabkins’ One Liner: Three will unplug you! This powerhouse of an apocalyptic read cannot and will not be denied!
The world has collapsed, and there are no heroes any more.
But when a lone gunman reluctantly accepts the mantel of protector to a young boy and his dying mother against the forces that pursue them, a hero may yet arise.
Three is the kind of book you pick up that refuses to be put down until finished. Tension runs high as it rushes you from action scene to action scene with just the right amount of downtime to catch your breath in between.
In this post-apocalyptic future, you must fear the Weir, monstrous once humans that roam the night with their sickly pale dead skin, glowing blue orb eyes and electrical screams. They were human…once. I imagined their screeching to sound like a high speed train quickly throwing an emergency brake. The cities are abandoned and it is much the wasteland. What little is left of humanity are locked behind walled towns or small underground fortresses so they can carry on with some semblance of life.
In fact, most of the Vault stretched down underground, below the city, like some kind of human hive bored out of a cement iceberg. – pg 8
Three is a man apart, but when a woman and her child walk into his life one day in need of help which he originally refuses to give, all of his ways of life start to slowly change…against his better judgement. Now I’m a sucker for a cute kid’s face, so of course this stalwart loner was going to crack, thats what this is all about right? Wren is an adorable kid with some very unique gifts, his mother Cass, well she took some time for me to warm up to. She’s the most “together” junkie I’ve ever read. Though Three is a man of few words he definitely served me up a few chuckles regardless.
He chuckled aloud at the thought of his fellow patrons out there drinking his recycled urine. – pg 23
True to post-apocalytic fashion, people are scavengers, travel is hard, resources are scarce, and there are no easy modes of transportation. If you are going somewhere…you’re walking.
“My feet are sad.”
“Mine too baby. Mine too.” – pg 119
But the interesting balancing point to all of that, is that technology is still present, and in an advanced state. Everyone is wired in a sense I can’t really explain other than all the data and information you could ever want to know about the past is available for you to access from within yourself because you are wired into all of that data from the time you’re born. It might even be genetically engineered into people such that you are born with it – I was a bit sketchy on the particulars there. It’s a fascinating concept. There are genetically enhanced people, chemical stimulants like you wouldn’t believe, kick ass weapons that give it an almost western feel, and so many other aspects that are at odds with the post-apocalyptic setting and yet fit perfectly.
In Three the details are sparse just like the landscape. If you’re a reader that needs to know everything then be warned going in that this story is awesome but it is about the characters in it not about the world, land, it’s history or how it got to the point it is. Being a completely character driven story, it is so well fleshed out I didn’t feel that it was lacking in any way. I certainly hope that more details are revealed in the next installment. Because I of course want to know all of the nitty gritty details! Ultimately, for many readers, I believe the sheer power of Posey’s prose and storytelling will overwhelm that tiny pick point.
It was as if some great ocean of destruction had rolled its unyielding tide through the city and then, upon its terrible recession, left behind only a shoreline of concrete sand and crushed humanity. – pg 283
With every page I was sucked in ever deeper such that I am content if I never find out the answers to all my curious little questions. String me along Posey, like a starving wretch after some breadcrumbs, I’ll take every morsel I can get!
Three (Legends of the Duskwalker #1)